✦ Start Here
The Player's Library
Everything your characters know about the world — and nothing they don't.
This library holds what a well-travelled person of Northern Eris would know, plus everything the four of you have personally seen, heard, and survived. If it isn't in here, your character hasn't learned it yet.
What's on the shelves
📖 The World of Verla
Common knowledgeThe shape of the world, the calamity that made it, the peoples in it, and the four Fabrics everything is woven from.
⭐ The Twelve
The godsOne page per constellation — story, domains, edicts, anathema, and what their zenith feels like. Plus how worship actually works.
🗺 Places You've Been
Where you've walkedVinastrella district by district, Stonewind, and every stop on the roads you've travelled.
📅 The Turning Year
The calendar372 days, twelve months, the long week, Zenith Days, and what Northern Eris does on them.
🎲 At the Table
Rules, not loreHouse rules, the hero point economy, the Verla Lore skills, and the rules to the dice games your characters actually play.
👤 People You've Met
The rosterEveryone who has a face and a name, and a line on why they matter to you.
📜 Session Recaps
Newest firstWhat happened, in order, from the road to Stonewind to the night in Ashford.
The library is rebuilt from the campaign's canon after sessions. Only played events and things told to you in the world get in — so if something reads as new to you, it's because your character learned it recently.
This library explains how the calendar works. For where you are in it — today's date and the running chronicle of what's happened — open the Calendar of Verla, the calendar button on the left. Reputation standings live in the Player Codex.
Mind the hours, return the walking stick, and don't light anything bright after dark.